Date: Fri 08-Nov-1996
Date: Fri 08-Nov-1996
Publication: Bee
Author: SUEZ
Illustration: C
Location: A10
Quick Words:
theatre-Wharf-Marber-Dealer's
Full Text:
(rev "Dealer's Choice" @Long Wharf Theatre, 11/8/96)
Theatre Review-
Long Wharf Stacks The Deck With Newest Marber Comedy
(with photo)
BY JULIE STERN
NEW HAVEN - Remember what Kenny Rogers told us? "...You have to know when to
hold 'em/ Know when to fold 'em/ Know when to walk away..." etc.
The theme and central metaphor of Patrick Marber's Dealer's Choice - at Long
Wharf until November 10 - is poker, with the emphasis on the ability to read
human nature to outwit and outbluff opponents, regardless of the strength of
one's hand. If you can do that you will end up a winner every time.
The plot revolves around a weekly poker game run by Stephen, a successful
London restaurateur. The game is attended by his ne'er-do-well son, Carl, and
the working class blokes who staff the restaurant. Although the men regularly
gamble away their earnings, with the exception of Carl they do not see
themselves as being enslaved to an addiction. Instead they harbor fantasies of
what they will do with future winnings.
The lugubrious Sweeney, a cook whose wife has left him, dreams of taking
better care of his five-year old daughter on their occasional visitation
outings, vowing that for once he will not show up red-eyed, broke and hung
over from an all-night marathon.
Sweeney's roommate is Frankie, a cocky fellow who is a good enough card player
to actually win because he knows enough to "play the man, not the hand."
Sweeney is saving for a one-way ticket to Las Vegas.
And Mugsy, a waiter whose irrepressible optimism is matched only by his
dim-wittedness, has visions of opening his own restaurant with Carl, with
backing by Stephen. Mugsy is undeterred by the fact the building he hopes to
buy is currently a public toilet, located between the hospital and the police
station in a very bad neighborhood. He is too much of an innocent to recognize
the proposition is a scam devised by Carl in an attempt to get money out of
his father.
Meanwhile, world-weary and self-mocking, Stephen alternates between teasing
and autocratic authority. His conceit is that his game is a school, a
controlled situation to teach the others to suppress rash impulses and acquire
discipline necessary for life.
With his inviolable house rules and computerized records of every hand played
over the last seven years, along with an understanding of each of the men's
personal weaknesses, Stephen fancies imparting a fatherly lesson to Carl.
The first act is a triumph of comic ensemble acting.
The drama turns serious with the arrival of Ash, a professional gambler come
to collect a Å4,000 debt from Carl. With no means of paying him, Carl invites
Ash to sit in on the game, promising that with his skills he will easily be
able to take the others, including Stephen, for everything.
Dealer's Choice 's discussion of generational conflicts and the struggle
between the desire to dominate and the need to let go extends beyond the realm
of real and surrogate fathers and sons (certainly Stephen is a surrogate
father to Mugsy, as Ash is to Carl), with reverberations that extend to every
sphere of life.
Most obvious are its ramifications for the eternal British problem of class.
The patronizing assumptions of the upper class that education and breeding
renders them better-equipped to assume positions of social and political
leadership, while the "little people" are happiest when they "know their
place" and stick to it have been articulated from Plato to Margaret Thatcher,
with contributions along the way from Marie Antoinette, Mussolini and Strom
Thurmond.
As Ash observes to Stephen in a climactic scene, "Kids are like Aces. We can't
help loving them, but sometimes you have to let them go."
Dealer's Choice may not be a great play, but it is greatly interesting and
very enjoyable.
